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UFO Burger Hero Prop

High-Poly hero model of a Sci-Fi "UFO Burger" showcased via the Unreal Engine editor. The model was created with Maya, texturing and baking of a higher poly model was done with Substance Painter, and animated materials were created with Unreal. Textures were created with photos or manipulations of generated noise textures. I imagine this model being used as part of an in-game menu or incorporated into a dynamic loading screen.

4 Shots of the UFO Burger with a tractor beam from different angles. (Unreal Engine)

4 Shots of the UFO Burger with a tractor beam from different angles. (Unreal Engine)

4 Shots of the UFO Burger without a tractor beam from different angles. (Unreal Engine)

4 Shots of the UFO Burger without a tractor beam from different angles. (Unreal Engine)

(Left to Right, Top to Bottom) Iray Render of UFO Burger (sans tractor beam), UV Layout, Closeup on tomato (Unreal), Closeup on plastic toy flag (Unreal)

(Left to Right, Top to Bottom) Iray Render of UFO Burger (sans tractor beam), UV Layout, Closeup on tomato (Unreal), Closeup on plastic toy flag (Unreal)

Showcase in Unreal Engine with a simple animation applied

Rough concept art of various sci-fi fast-food items or "Alien Food"

Rough concept art of various sci-fi fast-food items or "Alien Food"